The Ninja Warriors was a Super Nintendo game released in 1994, itself a remake of the 1987 arcade game of the same name. I recently got to play the remake of this remake dubbed, Ninja Saviors: Return of the Warriors again published by Taito and developed by ININ Games. If you enjoyed old 2D side scrollers from the 16bit era, and a tough challenge, this may be right up your alley.
Set in a dystopian future, three cyborg ninjas are set with the task of saving humanity from the mutant leader Banglar the Tyrant. Fight through wasted cityscapes against his army of humans, mutants, and other robots in your quest. Screen filling bosses await in eight levels of retro classic beat-um up gameplay.
I will be honest, I never played the original SNES release of The Ninja Warriors. Thus I have nothing to compare this remake to. What I found with Ninja Saviors: Return of the Warriors was an enjoyable, if short, experience. Players pick from three different ninja characters, Kamaitchi with his sickles, Kunoichi and her swords, and finally Ninja, a massive brawler. Each have their own distinct strengths and weaknesses but I found Ninja to be the best for inexperienced players like myself.
Players keep moving right as they progress as Ninja Saviors: Return of the Warriors is set on a single rail, unlike some other classics like Streets of Rage and Final Fight where you can move up and down if you choose. This made it feel even more sluggish as the characters all move very slowly. Combat is rather complex for a game like this though. Button mashing will not work here.
There are tons of objects to throw at enemies for massive damage and each character has their own set of moves to learn. Of course there is the standard “wipe the room” special attack, but these are all the same visually, so that was also a disappointment. Characters each have an armor meter that represents their health, when it reaches zero they explode revealing their cybernetic insides. Thankfully there are unlimited continues but Ninja Saviors: Return of the Warriors doesn’t attempt to hold your hand at any point. Bosses especially can be brutally difficult. Graphically Ninja Saviors: Return of the Warriors is exactly what fans of these types of games want. The 16bit era graphics are beautiful in my eyes. Music is catchy and sounds great. My biggest complaint would have to be the lack of content versus the MSRP of $19.99. This price point just seems steep to me. I would expect to pay no more than $9.99 for a retro experience as short as Ninja Saviors: Return of the Warriors. Taito and ININ Games have done a fantastic job reviving this game. Two player couch mode co-op makes Ninja Saviors: Return of the Warriors a blast to play with a friend and does help with the difficulty level. Online ranking will give challenge seekers a way to show off and compete with other players around the world. Something I can see a game of this type really catering to. That sadly is the only player type I can see really getting the full enjoyment out of Ninja Saviors: Return of the Warriors. That said if you enjoy retro 16bit games with a friend you should check it out for an afternoon of fun.